$AddVariant SHADOW_MAPPER_ENABLED // Compiler Setup // Format: TYPE, FILEPATH $AddCompiler dxc /home/hunterstasonis/.local/share/IBAtechSoftware/Fusion/SDK/DirectXShaderCompiler/bin/dxc // Compile a batch of Vertex shaders $CompilerBatch Vertex /home/hunterstasonis/git/Fusion/shaders // Include shared stuff $Include Shared // Add a shader, the extension will be automatically detected $AddShader VertexShaders/HDR.hlsl $EndCompilerBatch