Phoenix/include/texture.hpp
2023-05-27 10:08:01 -04:00

16 lines
301 B
C++

#pragma once
#include "config.hpp"
#include <SDL.h>
#include <string>
#include <vector>
struct PhoenixTexture {
SDL_Texture *texture;
};
PhoenixTexture PLoadTexture(std::string filePath);
void PRenderTexture(PhoenixTexture *texture, int x, int y);
void PDestroyTexture(PhoenixTexture *texture);