Phoenix/src/assets.cpp
2023-05-27 10:08:01 -04:00

12 lines
260 B
C++

#include "assets.hpp"
#include "state.hpp"
#include "texture.hpp"
PhoenixTexture *PGetTextureById(int id) {
return &state.assets.textures.at(id);
}
void PLoadTextureAsset(std::string filePath) {
state.assets.textures.push_back(PLoadTexture(filePath));
}