14 lines
233 B
C++
14 lines
233 B
C++
#pragma once
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#define SCREEN_WIDTH 1000
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#define SCREEN_HEIGHT 1000
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#define MAX_AMMO 400
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// 32x32 textures
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#define TEXTURE_WIDTH 32
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#define TEXTURE_HEIGHT 32
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// Texture IDs
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#define BRICK_WALL_TEXTURE_ID 0
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#define FLOOR_TEXTURE_ID 1
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