prevent map from rendering under UI
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parent
d10d2810ab
commit
65124012d3
18
imgui.ini
18
imgui.ini
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@ -4,17 +4,17 @@ Size=400,400
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Collapsed=0
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[Window][Phoenix Map Editor]
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Pos=816,436
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Size=773,184
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Collapsed=0
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[Window][Map Editor Tools]
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Pos=860,128
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Size=357,247
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Pos=60,60
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Size=521,94
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Collapsed=0
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[Window][Map Information Editor]
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Pos=845,633
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Size=588,347
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Pos=481,255
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Size=549,264
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Collapsed=0
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[Window][Map Editor Tools]
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Pos=60,60
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Size=276,197
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Collapsed=0
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@ -220,14 +220,7 @@ void runMapEditor() {
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// Rendering
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ImGui::Render();
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SDL_RenderSetScale(state.renderer, io.DisplayFramebufferScale.x,
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io.DisplayFramebufferScale.y);
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SDL_SetRenderDrawColor(state.renderer, (Uint8)(clear_color.x * 255),
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(Uint8)(clear_color.y * 255),
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(Uint8)(clear_color.z * 255),
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(Uint8)(clear_color.w * 255));
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SDL_RenderClear(state.renderer);
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ImGui_ImplSDLRenderer_RenderDrawData(ImGui::GetDrawData());
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SDL_RenderSetScale(state.renderer, editorState.editorScale,
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editorState.editorScale);
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@ -235,6 +228,15 @@ void runMapEditor() {
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PRenderMap(&editorState.currentMap, true);
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}
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SDL_RenderSetScale(state.renderer, io.DisplayFramebufferScale.x,
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io.DisplayFramebufferScale.y);
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SDL_SetRenderDrawColor(state.renderer, (Uint8)(clear_color.x * 255),
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(Uint8)(clear_color.y * 255),
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(Uint8)(clear_color.z * 255),
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(Uint8)(clear_color.w * 255));
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ImGui_ImplSDLRenderer_RenderDrawData(ImGui::GetDrawData());
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SDL_RenderPresent(state.renderer);
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}
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